
Beschreibung
Hewanorra International (TLPL) & George F. L. Charles Airport (TLPC) Updated Scenery Pack Project
[UPDATED AS NEW INFO IS DISCOVERED]
DEPENDENCIES:
In order to see the static Airbus Helicopter in the Helicopter parking, download it from HypePerformanceGroup's page https://flightsim.to/file/8970/airbus-h135-helicopter-project and check out their discord at https://discord.gg/dUNDGb2Z7c Those guys are awesome at what they do! DESCRIPTION:While doing this project, a payware version was released by FSDG. I think they did both airports as well. At the time i'd already completed about 75% of both airports, so I kept going with it. Check it out at Aerosofts website.
The island of Saint Lucia is located in the Caribbean, South of Martinique and North of Saint Vincent and the Grenadines and is part of the Winward islands. Hewanorra International Airport (TLPL), located near Vieux Fort Quarter, Saint Lucia, is the larger of Saint Lucia's two airports and is managed by the Saint Lucia Air and Seaports Authority (SLASPA). It is on the southern cape of the island, about 53.4 km (33.2 mi) from the capital city, Castries.
The airport can accommodate Boeing 747, Airbus A330, Airbus A340, Boeing 777, and other long-range intercontinental aircraft.
The country's smaller airport, George F. L. Charles Airport, (TLPC) is located in Castries and handles inter-Caribbean passenger flights, which are operated with turboprop and prop aircraft.
INSTALLATION:
Open and extract ''lexpro-St Lucia_updated_scenery_pack_project_v1.0'' (or the version name you choose to download) to your prefered location on your PC, then unZip and open the folder and copy both "George_F_L_Charles_Airport_Updated_Scenery_Project" and "Hewanorra_International_Airport_Updated_Scenery_Project" folders into where your Community folder is located, then start the sim and go to TLPL-Hewanorra International or TLPC-George F. L. Charles Airport. That's it!
Each time I upload an updated version here, just replace the same "George_F_L_Charles_Airport_Updated_Scenery_Project" folder or "Hewanorra_International_Airport_Updated_Scenery_Project" folder in your Community folder to update the scenery. Make back ups to the old folders if necessary.
DETAILED UPDATED FEATURES TO DEFAULT SCENERY (V1.0) - TLPL:
- - Started from scratch and deleted everything except the default terminal building.
- - Stratigically placed very specific scenery objects from the sim library around the default building to try match the design structure IRL.
- - Made some corrections to the surrounding terrain of the Airport which caused me to re-terraform the moutain East of the airport.
- - Added runway/lights, PAPI lights, aprons, taxi lights, taxiway signs, taxi ways, ''wear n' tear'' textures and ground markings/numberings.
- - Programed ATC data to call out the designated taxiway path letters and gate numbers.
- - Corrected location of Windsocks
- - Added a light above the Windsocks
- - Added the control tower with a beacon light
- - Added Airport lights around the airport and also lights in the parking lot and around various areas surrounding the airport including nearby roads.
- - Added extra lighting under and around the Airport terminal roofing that was added and also on surrounding buildings in the area.
- - Added static aircraft\service vehicles surrounding the airport and in various areas, Including an Airbus H135 Helicopter I put in one of the heliport parking spaces which you'll have to download from HypePerformanceGroup's page to see it. [See Dependencies]
- - Randomly placed Marshalls/Workers and other animated people around the Airport in general.
- - Added barbwire fencing around entire Airport and in other surrounding areas. [work in progress]
- - Added some animated\moving vehicles along the long stretched road South of the airport and in the parking lot.
- - Added many more trees/plants/grass, auto-gen trees in general areas close to and surrounding the Airport.
- - Added many rows of solar panels along the North-Western side of the airport where there is supposed to be a solar panel farm IRL. [work in progress]
- - Added the correct approach lights behind runway 10 for night landings
- - Added the parking lot with vehicles to the North of the terminal building as well as other scattered scenery objects and items around the airport in general.
DETAILED UPDATED FEATURES TO DEFAULT SCENERY (V1.0) - TLPC:
- - Started from scratch and deleted everything except the default terminal building.
- - Stratigically placed very specific scenery objects from the sim library around the default building to try and match the design structure IRL
- - Made some slight corrections to the surrounding terrain of the Airport which lead to re-terra-forming both the small moutain immediately North of Runway 09 and the mountain East of Runway 27.
- - Added runway/lights, aprons, taxi lights, taxi ways, taxiway signs, 'wear n tear' textures and ground markings/numberings.
- - Programed ATC data to call out the designated taxiway path letters and gate numbers.
- - Corrected location of Windsocks and added lights above them.
- - Added the control tower with a beacon light on top of terminal building.
- - Added Airport lights around the airport and extra lighting around the Airport terminal and other buildings in the area that was added. Also street lights on the nearby roads along side the airport
- - Added some grass patches on the West side the terminal building
- - Randomly placed a few Marshalls and other animated people around the Airport in general.
- - Added barbwire fencing around the Airport and some stone work at the end of Runway 09 like IRL
- - Added many scenery objects and items on and around the airport in general
- - Added animated/moving vehicles on the nearby roads along side the airport.
- - Added some static aircrafts around the airport, including 2 Airbus H135 Helicopters I put close to the end of Runway 09 which you'll have to download from HypePerformanceGroup's page to see them. [See Dependencies]
Thats all for now. More to come in every version update. Do enjoy this on going project which takes a great deal of time and effort. Feel free to leave any comments after you've flown around. Have fun flying and see you in the Sim world :)
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Location
Hewanorra Int.(TLPL) & George F. L. Charles Airport (TLPC) Updated Scenery Pack Project
The island of Saint Lucia is located in the Caribbean, South of Martinique and North of Saint Vincent and the Grenadines and is part of the Winward islands. Hewanorra International Airport (TLPL), located near Vieux Fort Quarter, Saint Lucia, is the larger of Saint Lucia's two airports and is managed by the Saint Lucia Air and Seaports Authority (SLASPA). It is on the southern cape of the island, about 53.4 km (33.2 mi) from the capital city, Castries. The airport can accommodate Boeing 747, Airbus A330, Airbus A340, Boeing 777, and other long-range intercontinental aircraft. The country's smaller airport, George F. L. Charles Airport, (TLPC) is located in Castries and handles inter-Caribbean passenger flights, which are operated with turboprop and prop aircraft.
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Versionsgeschichte
[Since Sim update 5, my Sim was literally broken and couldn't create any more scenery mods. Some scenery objects that were used also got changed without warning after the updates. Thankfully many Sim updates later, i'm now able to create again. Thanks for your patience :) ] - Replaced back all taxiway lights for both airports. They now light back up again at night. - TLPL: Added a lighthouse-like object and added a rotating spot light effect to simulate a light house on the Southern hill near airport like IRL. - TLPC: Added lights on the cruise ship docked near airport.






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