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    Salt Lake City International, Custom Scenery - Image 1

    Beschreibung

    This scenery is a complete overhaul for KSLC. Featuring the new Terminal layout with all current gates available. The airports taxiway network is completely up to date and taxiway signs and painted markings. A lot of objects clutter the ramp and theres plenty of weathering on the airport surfaces to really bring the airport to life. Custom buildings for the Terminal, FBO's, ATC Tower, and FedEx warehouse. And Stock buildings replace most of the auto-generated buildings around the airport. And everything is well lit at night. With Ramp Lights, Edge Lights, and in pavement lights.

    Custom Airport Buildings graciously provided by b757.


    Note on MSFS 2024

    I do not use MSFS 2024 as my PC is old and can't run it. So until i can get the money together to build a new PC I cannot offically confirm any of my scenerys work in 2024. 

    However, Atleast 6 users have reported this scenery works in 2024. But Since I can't confirm it myself I will leave it marked as 2020 only. Just know if you want to it seems you can use this scenery in MSFS 2024.

    Install

    • Extract the ZIP file to a temp location (like the desktop)
    • Inside the Extracted Folder, locate the despamods-kslc-custom folder.
    • Place that folder inside your community folder

    Optional Downloads

    The following is some optional mods that you can download to make the scenery look better. They are by no means required however, but highly recommended

    We Love VFR

    A Large mod that places objects like power lines, wind turbines, smoke stacks and other objects all around the world.

    TurtleTanks Objects

    Various Airport Objects to enhance the airport. Required to see the runway distance remaining signs alongside the runway's

    Japan Airports Models

    As of Version 1.1.0, This pack is requiered! Various Airport Objects to Enhance the airport. And custom jetways.

    Superspud Airport Assets

    Various Airport vehicles. Such as Catering trucks, GPU Carts, and De-Ice Trucks.

    FSLTL

    Free AI Traffic Addon. I use some of the models as Static Aircraft around the Airport. You Don't Need the Injector, just the models.


    Special Thanks to b757, AKA Chris B for allowing me to use their buildings in this project. And for making a few new ones at my request. Be sure to theck out their sceneries to.

    Location

    Hold Ctrl to interact with the map

    Melden Sie sich an, um an der Diskussion teilzunehmen

    Anmelden

    Kommentare(103)

    D

    about 3 hours ago

    This airport mod works so well in both 2020 and 2024 I'm afraid to update it haha. But I will. Excellent job and one of my favs to fly out of.
    d

    about 6 hours ago

    Thank you very much for the update.

    Where do I get the satelite layout of the car parking that fits to the aktual airport building shown on your picture 6? I have a different layout of the car parking that doesnt fit as you can see on my screenshot.
    D
    DesparotoAuthor

    44 minutes ago

    My pictures are using whats in the game. I didn't change any of that. However I do know that whether or not you have photogrametry turned on changes the imagery itself. photogrametry uses different imagery from bing. so you could try disabling that.
    C

    2 days ago

    I downloaded the airport, extracted the files, and placed them in the Community folder. However, I still see the default airport in MSFS 2024 instead of the custom one. What am I doing wrong?
    D
    DesparotoAuthor

    about 15 hours ago

    All you should have to do is place the folder containing the scenery inside of the community folder. Make sure the folder you put in there is the "despamods-kslc-custom" folder. It should have 3 sub folders (named ContentInfo, MaterialLibs, & Scenery), along with 2 JSON files (layout, & manifest) inside of it
    B

    about 1 month ago

    I know you dont have GSX but a GSX Profile would be nice but still love the scenery
    C

    5 months ago

    I am also having the same problem at the heavy gates in FS24. I have also noticed that GSX Pro does not recognize heavy gates. For example, when you load in gate A21A, GSX says you're at A21. I have tried to customize it but nothing has worked. I know you're not in 24 but any ideas would be great, thanks!
    D
    DesparotoAuthor

    5 months ago

    Im not sure. Maybe GSX does not recognize that you on a secondary spot fo the same gate. the game treats them as separate parking spots, but its possible GSX doesn't. I dont have GSX though so im not sure.

    Can you do a test for me? try downlaoding my KJAX scenery and go to gate A8. It has 2 secondary spots A8A and A8B. pick one of those and see if it works there

    i can think of 2 things it might be. 1 the parking spots are so close together it registers you on the other. or 2 at SLC the secondary spot types are set as gates, but as JAX they are GA ramps but named as a gate. thats why id like you to test it and report back. you can DM me the results.
    B

    5 months ago

    Hey, absolutely wonderful scenery! I fly this on MSFS2024 and its wonderful. My only complaint is that I cant seem to get the jet bridges to work on any of the heavy gates. IDK if its a 2024 thing or anything wrong with my sim but that's my only gripe. Excellent scenery!
    D
    DesparotoAuthor

    5 months ago

    thats interesting, your the first to report that. I think I tested them (in 2020) and they did work. im not sure why they wouldn't unless the sim is considering you in one of the adjacent spots. but even the the jetway for that gate should hook up in that case.
    U

    5 months ago

    Dieser Kommentar wurde gelöscht

    D

    5 months ago

    After reading your note on 2024, maybe we should all chip in and buy you a new PC haha
    D
    DesparotoAuthor

    5 months ago

    im hoping i can get a new one by the end of the year. but thats depending on other factors. namely the price of hardware. which since 2020 theres always been some component thats scalped to hell and back, or theres a shortage. or just good old fashion manufacture greed. hopefully one day, preferably before GTA6 releases
    D

    5 months ago

    Yeah, prices are just crazy now, absolutely crazy.
    s

    5 months ago

    i can confirm this mod works in MSFS 2024!
    T

    5 months ago

    When you park at a Gate (I tried B16), GSX menu enters an infinite loading loop.

    When you are on a taxiway the menu opens just fine and you can even select a gate to park. But once you arrive at the gate, it doesn't work anymore. GSX Jetway Replacement is disabled, no other KSLC scenery installed. Any idea what could cause this? (FS2020)
    D
    DesparotoAuthor

    5 months ago

    No clue. I dont have GSX so i cant test it out. Does this happened every time? you may also want to check if it happens when spawning on the parking spot as opposed to arriving.

    I wont rule out its a issue with the scenery but the only thing i can think of is if your parking at one of the gates that has a heavy gate adjacent it might see you on 2 parking spots and get confused. otherwise id say its a GSX problem
    l

    6 months ago

    Loving the scenery! Only noticed some light posts on some parkings and in the middle of taxiways
    l

    6 months ago

    Disregard, just read about the Andres3D incompatibility
    C

    6 months ago

    Absolutely amazing scenery, great job. It makes me want to actually fly to KSLC in the sim instead of avoiding it. One very minor thing i did notice is that on the ground markings of the A gates what is supposed to be A29 is labeled A26 on the ground. Very minor detail though you did an amazing job on this scenery.
    MSFS 2020MSFS 2024

    Salt Lake City International, Custom Scenery

    This add-on provides a comprehensive overhaul of Salt Lake City International Airport (KSLC), featuring an updated terminal layout and all current gates. The scenery includes a complete taxiway network with accurate signs and markings, alongside custom-designed buildings such as the terminal and ATC tower. Additionally, the airport is richly detailed with ramp clutter, weathering effects, and enhanced night lighting for an immersive experience. Replace auto-generated buildings with high-quality models for improved realism.

    Downloads4K
    Version1.1.5
    Dateigröße156.7 MB
    VeröffentlichtVor 2 Jahren
    AktualisiertVor 15 Stunden

    Nutzerbewertungen

    4.9

    14 Bewertungen

    5
    93%
    4
    0%
    3
    7%
    2
    0%
    1
    0%

    Versionsgeschichte

    This update does 2 main things, Add the remaining gates at Concourse B, and remove Runway 14-32 which has been closed IRL and converted to a Taxiway. - Added the remaining Gates at the B concourse. - The construction area at the terminal was removed. - Removed Runway 14/32 and replaced it with a new Taxiway J - Fixed and updated the various markings around the airport that broke for some unknown reason - Changed the lines and paths that show how to enter the Gates at the ends of Concourse A Notes: The gates I added at Concourse B are not open IRL at time of writing, but should open soon. They are scheduled to Open up on October 27. Additionally I took this opportunity to replace all of the custom ground markings which broke at some point. They look much nicer now and may even be better on the resource usage since I was able to use less textures this time. Know however that the Markings that indicate gate numbers have been changed to the procedural generated ones the sim draw instead of a custom texture. They don't look as nice but they are much easier to work with. And lastly I changed the paths and lines leading into the gates at the far ends of Concourse A. Player and AI aircraft will no longer have to cross the taxiway edge lines to get to these gates. The markings I have added may not be 100% true to life though

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