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    Port Neville & Beyond: 13 Airfields, 500sqkm - Image 2

    Beschreibung

    Fire up the radial engine and enjoy this roughly 500sq km immersive, primarily seaplane focused scenery.

    Port Neville & Beyond Trailer

    Scenery: Before and after comparisons trailer


     

    This project started off as a supporting scenery for my previous Port Harvey project, but it quickly evolved into a mammoth endeavor that took over 4 months and hundreds of hours, dwarfing Port Harvey in its scope.

    Port Neville & Beyond has many features encompassing roughly 500sq km of improvements and fixes. Alongside the central detailed Port Neville scenery, the main focus was to create a large, beautiful area where you can immerse yourself as a Canadian seaplane pilot in British Columbia. Embark on a mail-run between the 13 fleshed-out locations included, and say goodbye to the dreaded acid-green waterfall coastlines and other default MSFS2020 scenery quirks that so easily ruin immersion.


    Please read requirements section to insure scenery works as intended 


     

    Main features:

    - The namesake Port Neville scenery*. Very strong focus on the small details. The coastline and landscape around this main scenery is especially detailed with many assets, texturing detail, and water masks.
    (See airfield list further down to get a full breakdown of things like runways, helipads etc)


    - 12 supplementary “airfields”, including a total of 4 official STOL runways. 
    All have been added to the world map with unique ICAO codes. This implementation means they can appear in software like Neofly (see Neofly implementation tutorial further down).


    - Roughly 500sq km of fixes/improvements to the coastline/terrain, vegetation, textures, and water. This also includes about 90 lakes which were either missing or very bugged.
    These changes, in conjunction with the new supplementary “airfields” (of which the surrounding scenery has been improved with even greater detail) result in a substantial area where you can happily fly with full immersion. This was a huge undertaking but ideally most of my tedious labour will be unnoticed as the changes will feel natural.

    - 9 areas with watermasks**.

    - All pontoons/docks added have custom collisions to help avoid issues of planes jumping on top of them.

    - Built to work in perfect harmony with my previous scenery, Port Harvey. Seamless transition between the two sceneries.

    * This is not meant to be a true-to-life recreation. I took strong inspiration from the actual Port Neville and surrounding area, but ultimately I went with what I thought worked best for form and function.

    **My method tricks the sim to make a large area into transparent shallow water, like you see right at the edge of the default water.  It’s not perfect in certain wind and lighting conditions but I’m very happy with how it turned out. The other thing to be aware of is an unavoidable issue which causes some planes to get stuck in patches due to a quirk of how MSFS treats shallow water. The DHC-2 Beaver works perfectly though! And of course, being the patriotic Canadian bush/float pilot you are, the Beaver should be your number one plane of choice ;)


    Some quality limitations to please keep in mind:

    - Things like terrain, water, textures and vegetation inside MSFS can be extremely stubborn and random at times. So even though I made things as detailed as possible, there will unfortunately be the occasional issue. For example; the waterline might not be perfectly matched to the waterline image or there may be some trees very close to water lines.

    - The SDK and the exported files don't match up perfectly (sometimes significantly), so if you see small slithers of blue that are not covered by water, or other similar issues, please take into consideration that it's likely MSFS at fault and not my own negligence!

    - Most of the year one side of the hills are in constant shadow, which is represented in the Bing image data. Due to the complications this creates, I have often put less detail and time into these areas. 

    - Bing map images are overexposed which can look odd at times against models at correct exposure. I've blended textures in many cases to reduce this, but again as mentioned above, these textures can have a mind of their own!



    Cold & dark parking guide:

    Dock parking 1-3: These parking spots are offset by increasing distances so that most aircraft can sit snugly against the pontoons. Use these parking numbers as a size guide:

    1 = Small aircraft, such as the Husky A-1C 

    2 = Medium aircraft, such as the DHC-2 Beaver

    3 = Large aircraft, such as the Junkers JU52


    STOL airstrip parking = 4

    Helipad parking = 5. There is also a hot start option which is displayed as a helipad icon on the world map. If you want to do a cold start make sure to hover over this icon until you see the number 5 parking spot appear from beneath it.


     

    Requirements:

    3rd-party addons:

    Please go share the love and leave a high rating on these pages after you have downloaded. This project could never have been accomplished without their work.

    - Seaplane Asset Library

    https://flightsim.to/file/32010/seaplane-asset

    Thanks 30West 

    - Emerald Object Library

    https://flightsim.to/file/8824/emerald-object-library

    https://emeraldscenerydesign.com/products/eolib-msfs/

    Many thanks to Emerald Scenery Design.  You can check them out at https://emeraldscenerydesign.com/

    - Ethnicfs Vegetation library

    https://flightsim.to/file/56359/ethnicfs-vegetation-library

    Thanks ethnicfs

    - MSFS 2020 object library

    https://flightsim.to/file/16007/msfs-object-library-with-150-models-ranging-from-towers-hangers-terminals-to-cones

    Thanks colinj

    World updates:

    (make sure you have all the airports and POI)

    Please note: Port Neville & Beyond and Port Harvey have slightly different requirements.


    World Update XI: Canada
    World Update XII: New Zealand
    World Update II: USA
    World Update X: USA
    -World Update III: United Kingdom & Ireland (only “EG78 - Out Skerries”, and “UK - Points of Interest” should be needed)


    Other airfields:

    Some of the night lighting requires european airfields, which appear to be vanilla airfields but available in the profile -> content manager. So make sure the following airfields in the content manager are installed:

    EDVK

    EDJA

    EDDP


     

    Strongly recommended, almost essential addons:

    - Rex Accuseasons. 

    If I could make this a mandatory requirement I would since it changes the feel of the sim so drastically. It is payware but I highly recommend it. I built this scenery to work alongside it.

    For best results, and what I was working with, I recommend these settings:

    Vegetation Color Tones: Neutral colors

    Resilient Vegetation Color Tones: Standard colors

    Vegetation Height: Short height

    Deciduous Canopy Type: Irregular type

    Seasonal vegetation preset: Farewell To Summer

    Seasonal terrain coloring: None


    - Toolbar Pushback

    https://flightsim.to/file/15033/toolbar-pushback


    If you’re using float planes then you absolutely need this mod! Simply set the tow speed to 0, assign a pushback key to your setup, then you can hold your plane in position at the dock to simulate being tied down. You can even use it for pushback if you’d like and it has many great features.


    - GotFriends 40th Anniversary Expansion

    Greatly improves the Beaver 

     


    Performance and feedback:

    Apart from understandable increased loading times, I personally have no issues with performance on my rig, but please let me know in the comments if you do and I can potentially look into making a lite, performance friendly version.

    If you notice anything that doesn't look right, or any bugs then please let me know. The SDK is pretty annoying at introducing new issues while exporting. 



    Compatibility:

    This will almost certainly have issues with any 3rd party software that changes the height maps in this area. 

    I have added exclusion rectangles over all the airfields so you can safely use mods like Mamudesign - Marinas. Having added these exclusion rectangles over only the airfields also means you can add your own scenery over top of mine if you want.



    Airfield list:

    These location backstories/explanations are mostly fictional.

    Hot starts + cold and dark parking available for everything specified below.

    Port Neville 

    ICAO: PNBC
    STOL airstrip: 380m grass, unmarked
    Helipad: Grass, marked
    Seaplane: Pontoons

    Due to popular demand, Port Neville’s post office (which was closed in 2013), is back up and running. Once again this port has become the central hub for airmail deliveries in the area. Even while the post office was out of action the port maintained a steady influx of tourists and became a popular site to visit or stay. 
    A recent storm which directly hit the nearby Port Harvey didn't completly spare Port Neville. A historic cabin fell victim to a fallen tree in the strong winds, but apart from that, the steadfast staff have quickly set the port back to normal operations.


    McLeod Bay

    ICAO: 01BC
    Helipad: Gravel, unmarked
    Seaplane: Small pier

    This cozy cove offers refuge from the sometimes perilous conditions in Johnstone Strait. 

    Blenkinsop Bay

    ICAO: 02BC
    Helipad: Gravel, unmarked
    Seaplane: Small pier

    Situated high on the steep ridges overlooking Blenkinsop Bay, this cabin is an enticing property for visitors to book. Whether it's for the stunning views of the bay, or being a prime location for hunting excursions, visting this secluded bay is high on many people's wishlist. 

    Robbers Nob

    ICAO: 03BC
    Helipad: Gravel, unmarked
    Seaplane: Pontoons

    Just around the corner from Port Neville is Robbers Nob. From this usually tranquil site reverberates the sound of construction as a new property poised to take in the sights of the surrounding landscape is built.

    Mount Collingwood Port

    ICAO: 04BC
    Helipad: Gravel, unmarked
    Seaplane: Pontoons

    A busy port, and central hub for forestry in the area. Substantial dock facilities at this location make it a popular stop for tours, including a historic cruise ship. The port hosts a sizeable and bustling Café/general store that many in the wider area often frequent.

    Fulmore River

    ICAO: 05BC
    STOL airstrip: 184m grass, unmarked
    Helipad: Grass, unmarked
    Seaplane: Beach

    This is a popular spot for fishing tours, even though the best fish are often scooped up by the local wildlife. The small grass field makes this an enjoyable, but challenging stop for bush pilots.

    Fulmore Lake

    ICAO: 06BC
    Helipad: Grass, unmarked
    Seaplane: Beach

    To the western edge of this substantial lake resides an iconic local character. Always up for a yarn he'll often either have visitors or be off on his horse to catch up with the distant neighbours.
    A very rustic location that casts one's mind back to times gone by.

    Port Squire

    ICAO: 07BC
    STOL airstrip: 470m gravel
    Helipad: Gravel, unmarked
    Seaplane: Beach

    Forestry is a big deal in this neck of the woods. To support the industry's demand around Call Inlet, a large port and settlement dedicated to Forestry infrastructure is at the start of construction. A bush airstrip has been cleared to help with the logistics.

    Snow Mountain Lookout

    ICAO: 08BC
    Helipad: Grass, unmarked
    Seaplane: Pier

    A fire lookout tower keeps a vigilant gaze on the surrounding area atop this majestic mountain. 
    The lakes at the summit offer convenient access to floatplanes.

    Burial Cove

    ICAO: 09BC
    Helipad: Pontoon, marked
    Seaplane: Pontoons

    Being a relatively populated area, this bay hosts substantial dock infrastructure including a pontoon helipad. Many local fisherman call this place home, often mooring their ships in the sheltered cove.

    Hadley Bay

    ICAO: 10BC
    Helipad: Gravel, unmarked
    Seaplane: Pontoons

    This small settlement houses a talented mechanic and his large boatshed workshop. Most marine craft in the wider area set sail for this location when in need maintenance.


    Bowers Island

    ICAO: 11BC
    STOL airstrip: 270m grass, unmarked
    Helipad: Grass, unmarked
    Seaplane: Pontoons

    This large, mostly flat island offers an ideal gathering point for bush pilots. Many end up making camp, relishing the serenity that the island's meadows offer. 

    Cutter Cove

    ICAO: 12BC
    Helipad: Gravel, unmarked
    Seaplane: Beach

    This picturesque cove is a treat for the eyes, but there's something in your gut that evokes an unexplained sense of dread when visting. Fortunately, due to the cove hosting just one elusive resident, deliveries are rare.

     


    Neofly tutorial

    To get the airfields working in Neofly, follow these steps.

    1. Check the scenery is working as intended
    2. Inside your Neofly folder, copy the navdata.sqlite file to a a backup location
    3. Open Sky4Sim. Then click “Open Sky4Sim Pad in your web browser”
    4. Head to the Navdata update tab. Then click update. Once done this will create a new navdata.sqlite file in your Sky4Sim NG folder.
    5. Copy this new file into the Neofly folder to replace the existing one we backed up.
    Good to go :)



    Please don’t forget to rate this scenery. This took a huge amount of time to create and I would hate to see it get lost in the abyss of add-ons. I’m kind of keen to keep heading South-East in a new project but need to justify that commitment knowing there is a demand for it.

    Happy flying :)

    Kommentare(80)

    Melden Sie sich an, um an der Diskussion teilzunehmen

    Anmelden
    m

    3 months ago

    I used to love this scenery addon in 2020. Such a shame it no longer works for 2024.
    Really hope this will get updated eventually as it'd be a joy to fly in the Amphibious Grand Caravan
    H

    3 months ago

    Any word on the 2024 update?
    K

    5 months ago

    These little spot are so beautiful - It's actually a shame to let these scenes gather dust in a drawer...
    Well, I would like to refresh the smart requests for a MSFS2024 version. Do you see any chance for that?
    P

    over 1 year ago

    MERCI DE FRANCE
    t

    over 1 year ago

    I hope to see this updated in 2024. Such a beautiful area and your talent made it even better!
    H

    over 1 year ago

    Confirmed, works in 2024! As well as all the required addons (as far as I can see)
    m
    maty743Author

    over 1 year ago

    No, unfortunately it is completely broken in oh so many ways! You sure you didn't hop back into 2020 by accident? haha :P
    (PS. I'll copy this response to your other post on Port Harvey so people don't download thinking these mods are working as intended).
    I'll look into this in a few weeks to see what can be done to fix.
    Thanks
    H

    over 1 year ago

    No this is 2024 and it does work. I can send you screenshots if you want as proof. The rock textures, island textures, docks, logs, cabins everything is in place as far as I can see. Though some of the rocks are floating if that's what you mean by completely broken lol. (posted in the other scenery as well)
    m
    maty743Author

    over 1 year ago

    Feel free to DM me images, but when I have tested it is nowhere near what it should be. Terrian is completely bugged, so many textures are broken, and many other issues. Most of the objects will be present, which might give the illusion it's working, but their position, the textures and terrain around them, the satellite data, water and trees/grass etc are all completely broken.
    t

    over 1 year ago

    Bravo ! Merci beaucoup
    Awesome work, thanks a thousand times
    B

    over 1 year ago

    Congratulations, great work!
    Andreas
    m
    maty743Author

    over 1 year ago

    Hi folks,
    I managed to get this loaded in the MSFS 2024 Technical Alpha, and unfortunately it looks like it is going to be an absolutely huge undertaking to port this and Harvey over to the new sim.
    It's hard to really tell at the moment if all the issues I saw will exist in the actual release, and I'm hoping if we can carry over our sdk files it will just be a matter of tweaking all the polygons and elements I've already implemented. The massive issue with the new sim is it uses new Bing satellite data. All the water levels have changed, so some of my favorite areas with painstaking water mask work will just be mud now :'( This may result in other areas being more interesting though, so time will tell. I may also be able to substitute textures with old, so something I will look into.
    I would hate to see all this work I've done be lost to MSFS 2020 history, so my intentions at this stage are to port my projects over. It may just take a few months. I will update here once the new sim and sdk are released to update on intentions.
    Cheers
    l

    almost 2 years ago

    This huge stage is magnificent, a must-have at MSFS.
    Far superior to many paid stages. I'm in awe of your incredible work and impressive skills.
    To complete my happiness, I'd like to see more animals and weighing (but not too many). Perhaps that would make the addon heavier?
    J

    about 2 years ago

    Great scenery!
    H

    about 2 years ago

    Great work, thank you!
    h

    about 2 years ago

    Beautifull work.
    N

    about 2 years ago

    Hi, would you consider creating a text file with all the information in your description seeing how long it has become. A text file would be help when we come back to your scenery in few months looking for places to land and ensure scenery is active.

    Thanks, and thanks for the work I love flying in British Columbia.
    W

    about 2 years ago

    A really nice Mod. I flought on it 1 hour yesterday and it was a real pleasure. Thanks for it :)
    I will try your "Port Harvey" Mod ;)
    Take Care & Fly Safe.
    D

    about 2 years ago

    Beautiful! What a great detail. The only thing I saw was that near some piers there was a fire truck or a pushback tug. My friends didn't see those so probably a clash with some other mod I have installed.
    B

    about 2 years ago

    Great work here! This stuff can be very time consuming, but it is sometimes a great escape to just create and make something look beautiful as you did here!
    MSFS 2020MSFS 2024

    Port Neville & Beyond: 13 Airfields, 500sqkm

    Explore the immersive Port Neville & Beyond add-on featuring 13 detailed airfields spread across roughly 500sq km of scenic beauty in British Columbia. Perfect for Canadian seaplane pilots, this project enhances the MSFS2020 experience with detailed coastlines, terrains, and water improvements. Embark on mail runs between the picturesque locations and enjoy the enhanced realism this add-on brings to your flights.

    Downloads5K
    Version1.21
    Dateigröße511.51 KB
    VeröffentlichtVor 2 Jahren
    AktualisiertVor 2 Jahren

    Nutzerbewertungen

    5.0

    37 Bewertungen

    5
    97%
    4
    3%
    3
    0%
    2
    0%
    1
    0%

    More Information

    Simulator
    MSFS2020
    KategorieAirports
    Sub-CategorySeaplane Bases
    LandCanada
    ICAONULL

    Versionsgeschichte

    Base scenery is unchanged, but I have now included the optional WIP Expansion 1 to this download as I suspect many are not aware of its existence. If you wish to read more about the expansion project, please see its standalone page: https://flightsim.to/file/73008/port-neville-beyond-expansion-1-wip TLDR: Extended terrain, water and vegetation fixes to the west. In the future I will only include substantial and stable updates to this main file. Directly inside your Community folder you should see the folders: maty743-portnevilleexpansion1 maty743-airport-pnbc-port-neville

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