
Beschreibung
GSX Walkin-in config for Gaya Florence Airport
Gates 102-105-106 have statics that can be removed but i does not affect the number of stands.
Gate 101 is a cargo ramp so i edited it with 737 cargo. No pushback is default but if you answer yes i have made 2 alternatives.
Gates 103-104-107 are walk-in stands edited with Fenix 320.
- All gates have edited vehicle placements.
- All gates have custom pushbacks.
- All gates have "Toscana Aeroporti" as handling agent.
- All gates have underground refuelling.
- Python file to sort gates into aprons and set a custom stop position.
When you spawn onto a gate you should reposition aircraft at the current gate to place the aircraft as i intended.
Place the files in \Users\\AppData\Roaming\virtuali\GSX\MSFS
Remeber to delete or disable other ini files starting with lirq
Regards
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Anmeldenabout 2 years ago
GSX Profile - GAYA Florence Airport (LIRQ)
GSX Profile for Gaya Florence Airport (LIRQ). This add-on offers new configurations for gates with edited vehicle placements, custom pushbacks, and "Toscana Aeroporti" as the handling agent. It includes walk-in stands edited with Fenix 320, underground refueling, and a Python file for gate sorting and custom stop positions. Make sure to reposition your aircraft upon spawning for optimal placement. Placing the files in the designated GSX directory will enhance your airport experience.
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Versionsgeschichte
New python file to better sort the gates and also sets a custom stop position. Changed the stop positions in the ini file so both files will need to be updated. New file name so you will have to delete the old files manually if you don't use a updater. Some small fixes throughout the airport
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about 2 years ago
I have written to them on 2 occasions requesting them to update the afcad to allow FSLTL and other AI programs to park their aircraft at the terminal gates where the static aircraft used to be.
And still no reply from them in 2 weeks. Still waiting......
They have all the AI commercial aircraft parking on the other side of the field which is not an accurate reflection of real world ops at LIRQ at all.
At least, I figured out how to remove the statics from their scenery and did so without their "help".
Why on earth did they restrict the parking by placing static aircraft and not allowing AI aircraft to park at the terminals?
Thanks for your good work though! Keep it up!