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    KNYL MCAS Yuma, Yuma International Airport - Image 1

    Beschreibung

    Place included package folder named:  airport-knyl-yuma in the Packages/Community folder applicable to your MSFS installation.

    This scenery package contains enhancements to existing scenery for MCAS Yuma/Yuma International Airport as follows:

    • Correction to ILS 21R Approach alignment.
    • Replacement of all taxiway and runway signage.
    • Creation and addition of custom DASR Radar model.
    • Creation and addition of custom PAR antenna model.
    • Creation and addition of custom TACAN antenna model.
    • Creation and addition of custom T Shade aircraft parking models.
    • A-Gear motor placement (Native MSFS Models).
    • Some minor building and hangar placements (Native MSFS Models).
    • Some enhancement to vehicle parking at terminal (Native MSFS Models).
    • Addition of refueling areas:  GA Ramp Self Serve and Military Fuel Pits.
    • Re-arrangement and addition of aircraft parking:
      • North Parking = Customs
      • Gate = Terminal
      • Northeast Parking = Military Ops and North (Rotor Wing) Fuel Pit
      • East Parking = Military Parking Lines and Fixed Wing Fuel Pit
      • Southeast Parking = Military North CALA
      • South Parking = Military South CALA
      • West Parking = T Shades, Million Air FBO, Hero Hangars, and Care Flight
      • Northwest Parking = Northwest Hangars
    • Improve taxiway lighting.
    • Addition of some water towers and water tanks (Native MSFS Models).
    • Addition of some ground personnel at parking spots (Native MSFS Models).
    • Addition of ramp lighting (MSFS Models).
    • Some landcaping to hide MSFS auto generated infield asphalt, which is incorrect.

    Primary initial goal was to re-align the ILS localizer signal that was off by a few degrees.  Secondary goal was to correct some missplaced and incorrect signage, which ended up being an entire replacement of taxiway and runway signage.  Sign proofreading and editing is ongoing for improvement.  This scenery is not yet intended to be a complete visual re-creation of the airport and this scenery still relies on many auto-generated buildings and other automatically generated objects. 

    Future attention will be to create realistic hangars and buildings to replace the basic models placed on the airfield as well as to replace some auto-generated buildings.  Additional landscaping will be included later to roughen up and otherwise enhance the auto-generated airfield layout.

    Existing issues for future improvement are: 

    • Fuel trucks can be slow to respond due to extended travel distances.  Enhancements pending.
    • MSFS ATC only taxis departures to the main parallel runways but this seems to be a generic MSFS issue.  Troubleshooting continues.
    • Limitations on ramp naming conventions for ATC.  Use the list above for ramp selection when using MSFS ATC.
    • Interaction of adding an airport over existing airport erases many painted lines on the ramps.  This will require manual painted line placement later.
    • Auto generated landscaping is too crisp and visually unrealistic.  This will be enhanced soon.
    • Taxiway light spacing on long straigh routes needs to be adjusted for wider spacing.

    The following channels on YouTube are credited and are great sources of instruction on using the MSFS SDK Editor:  MyPhisicalWorld, Flying Theston, BennyBoy444, and Federico Pinotti.

    Model texturing created using texture assets from ambientCG.com (CC0), cgbookcase.com (CC0), sharetextures.com (CC0), TextureCan.com (CC0), and some of my own.

    Location

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    Kommentare(41)

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    N

    about 5 hours ago

    Hey thanks for the update. It seems to work pretty well in MSFS 2024 for the most part. There looks to be a few stray auto-gen buildings popping up which may be a 2024 thing. But the main issue I saw back in 2020 with the auto-gen under the shelters is now fixed. One improvement to consider is parking codes on the MCAS side of the airport as airliners are showing up in military spots, albeit I am using a traffic injector so turning that off will alleviate that.
    m
    motomsfsAuthor

    about 4 hours ago

    Thanks, I've added the parking code project to the list. I don't like the rando civ traffic on the mil ramps either. I wasn't sure how to do that but a quick search with your suggestion got me in the right direction. If you see anything else, let me know. I'm currently working on my custom model improvements and LOD enhancement so I can later generate a native MS2024 scenery file. It will take some time but there will be more updates to this one along the way.
    N

    about 4 hours ago

    Too easy, appreciate your efforts given this is freeware and all. One day maybe I'll learn how to create some stuff and actually help the community out myself.
    J

    8 months ago

    Looks great! Kinda works in 2024. Just missing the shelters for the military parking. Any chance we could get that? Still looks amazing.
    v

    9 months ago

    Fantastic from the terminal, GA, and military end of this cool airport.
    N

    9 months ago

    Overall this airport looks great and thanks for doing the freeware. It would be great if there was a static F-35B model to incoprate into the scenery as the case has something like 4 squadrons there.

    Some of eh aircraft shelters have had auto-gen buildings spawn under them. I've provided an image. Some of the static F/A-18s also have landing lights on.
    r

    10 months ago

    Any shot this could become compatible with 2024? Thanks!
    m

    over 1 year ago

    could you add the Clearance frequency (118.000) to the files?? Just so it works for BATC ! thank you love this fly here IRL all the time is perfect on sim!
    P

    over 2 years ago

    PilotC Profiles has released its official GSX profile for Motomsfs's KNYL

    https://flightsim.to/file/69527/knyl-yuma-yuma-international-airport-gsx-profile
    C

    over 2 years ago

    Many Thx from Warstein in Germany for the update of this wonderfull place to fly :-)
    C

    over 2 years ago

    I was blown away by how real and 1/1 this scenery is. One of the best freewares out there. Thanks dude
    P

    almost 3 years ago

    One year since the release and still getting updated..

    Love the dedication! Thank you so much
    b

    almost 3 years ago

    Thank you! You continue to improve and impress! Much appreciated!
    Semper Fi!
    j

    almost 3 years ago

    Yeah, this is one of the best sceneries available on this site... everything custom, you haven't skimped on anything. I'm an nerd for everything ATC (and it's my job!) and the attention to detail having put a PAR antenna next to the runway is something that got me excited. Would be so cool if even VATSIM could simulate doing a PAR approach.

    5 stars, hands down as-is, and looks like you keep improving and updating it too. I love it!!!
    m
    motomsfsAuthor

    almost 3 years ago

    Thank you for the comments. A live PAR controller would be pretty cool. Next update the PAR will have some better detail and will turn to face the runway approach with regard to the wind direction.
    W

    almost 3 years ago

    ILS for 21R works great. I did run into several "hidden" bumps and dips on some of the taxiways. The visual graphics show the taxiways as "flat and level", but in the trouble areas the plane will pitch up or down, as if going over a bump or dip.
    m
    motomsfsAuthor

    almost 3 years ago

    Thank you, I do have a running list of the bumps and want to get those smoothed out soon. It's mostly a problem created by attempting to make the various ground elevations realistic (terraforming). The method to do this in the sim can create some "knuckles" where two or more terraforming shapes come together. I do like the visual effect of the subtle variances of the terrain heights but the bumps bother me. Anyway, it is something I want to improve for sure.
    t

    almost 3 years ago

    Awesome work!!
    m
    motomsfsAuthor

    almost 3 years ago

    Thank you!
    r

    about 3 years ago

    Thank you so much for this!
    MSFS 2020MSFS 2024

    KNYL MCAS Yuma, Yuma International Airport

    Scenery includes enhancements to Yuma Airport auto-generated scenery. This enhancement primarily was initially created to correct ILS alignment and to correct taxiway and runway signage. New models were created for Airport Surveillance Radar, Precision Approach Radar, TACAN, and T Shade Parking. Other enhancements are included and/or pending.

    Downloads8K
    Version2.4
    Dateigröße819.7 MB
    VeröffentlichtVor 3 Jahren
    AktualisiertVor 2 Tagen

    Nutzerbewertungen

    5.0

    12 Bewertungen

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    More Information

    Simulator
    MSFS2020
    KategorieAirports
    Sub-CategoryIntl. Airports
    ICAOKNYL

    Versionsgeschichte

    2.4 Update Made several improvements for those using this scenery in MSFS2024, which seems to work well. Adjusted positions of loaders at Terminal for GSX optimization. Added custom shade hangar model for military ramps, which brings them into MSFS2024 also. Added additional shade hangars to military ramp to conform with real world changes. Added more parking spots on military ramp. Added more illumination to military ramp. Added Clearance Delivery frequency. Added taxiway lights to F1 Taxiway, which is a real world change. Changed Precision Approach Radar model to modern USN/USMC PAR system, which is a real world change. Fixed (removed) auto generated buildings appearing in aircraft shades on military ramp. Turned off Runway 35 REIL due to real world runway closure. Turned off Runway 17 PAPI due to real world runway closure. Added improved overrun for Runways 21R and 3L due to real world changes. Tweaked surface elevation around several civilian hangars to reduce the floating hangar effect. Improved surface elevation at Base Ops. Removed unwanted trees and rocks near Base Ops and VAL buildings. Improved some military parking taxiway center and edge lines. Improved appearance of taxiway center line lighting on Taxiway Charlie. Fixed surface blemish at intersection of Taxiways F, N, and M, which only appeared on MSFS2024. Improved position and elevation of taxiway sign at Taxiway F and C intersection. Improved Pad 4 white edge lighting. Added double blue taxiway lights at end of Pad 4 taxiway where it joins F taxiway. Removed tall powerlines from appearing on base. This removal is not working in MSFS2024. Improved elevation in several taxiway lights and signs. Notes: 1. Real life Runway 17/35 closed but edge lights will remain working for taxiing purposes. Closure markings not yet present. 2. Once a good freeware or free MSFS F35 model is located, it will replace the F18 static positions. 3. Ongoing project is to improve Level of Detail (LOD) characteristics in all custom models for MSFS2024 LOD compliance.

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