
Beschreibung
Located on Vancouver Island at the Discovery Passage Campbell River has a history in salmon fishing, logging, mining. The city is a good starting point to hop over to the many lodges on the Discovery Islands. So, it is a perfect location for all kinds of seaplane and helicopter operations, and it’s really crying for a Beaver!
The water aerodrome on the tip of Tyee Spit is home to Corilair Charter, Vancouver Island Air and West Coast Helicopters.
It depends on the tide level, during low tide be aware of the shallow water for your way in and out. Lead markers with flashing lights will guide you on a safe track in.
Many Objects are custom build by me like piers, bridges and the eagle hangar. Please download my Seaplane library here on flightsim.to, as well as the other great Libraries from, Mikea.at, ESD (https://emeraldscenerydesign.com/), Superspud and Jpfil (see his page jpfil.com for his static floatplanes)
Docks 1 to 4 are on water, parking position 11 in front of the eagle hangar. Dock 22 is made for the Beaver. Dock 3 is for bigger Planes.
For helicoper ops use positions 31, 41 and 42 (40's are West Coast Helicopter).
The ramps into the water are not taxi-in/out you should be pulled out, they are steep in real life. I spend many hours to flaten and terraform, its just not working the way i wanted, so they are even steeper in the sim..
Have fun flying low and slow
+++++++NOTAM++++
I used two Buildings from World Update UK for the WestCoast Helicopter Hangar and the CorilAir FOB, no worries if you don't have it installed.
Abhängigkeiten
Location
Campbell River Seaplane Base CAE3
Explore Campbell River Seaplane Base CAE3 on Vancouver Island, a historic site perfect for seaplane and helicopter operations. With custom-built objects like piers and bridges, this location offers a unique flying experience. Navigate shallow waters during low tide and utilize designated docks for various aircraft sizes and helicopter operations. Enjoy low and slow flying in this picturesque setting.
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Versionsgeschichte
- included ModelLib into the scenery file. There is now only one folder required, so please check to remove all old files (cae3 and jay-campbell). - it removes other 3rd party Lighthouses at Cape Mudge










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