
Beschreibung
V1.0.2 (MSFS2024) - Fixed painted line textures. Added parked cars in parking lots.
V1.0.1 (MSFS2024) - Added fuel dock parking spot. A few texture fixes here and there.
V1.0 (MSFS2024) - Complete re-do of the field, including all the latest 2024 SDK goodies, new terminal, Fedex and ATC tower blender models with new PBR textures and details; new ground textures; new ground paint; revised parking spots and taxiways. Not (probably) compatible with MSFS2020.
V3.0 (MSFS2020) - Made compatible with MSFS2024. Added various details. Fixed issues with floating buildings.
V2.0 (MSFS2020) - Corrected issues with the terminal model. Cleaned up excessive vertices in terminal, FEDEX and tower models. Added PBR textures to terminal and FED building.
V1.1 (MSFS2020) - Corrected issues associated with the US scenery update and fixed any potential modellib.bgl conflicts
V1.0 (MSFS2020) - Updated scenery package for Tri-Cities Airport in Pasco WA, including:
- Hand modeled tower
- Hand modeled terminal (new version)
- Hand modeled FEDEX depot
- Hand modeled main entrance sign
- Replaced AI generic buildings with closely resembled library hangers
NOTE: I usually add fencing to my airport packages, but hand placing 9, 6 or 3 meter segments is getting old. So I'll wait for MS to release an SDK tool that can quickly place fencing with a polygon or something. If/when that update comes, I'll come back to this scenery package and add fencing.
Kommentare(20)
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Anmelden5 months ago
over 2 years ago
This is already in the SDK.
almost 4 years ago
needs a little bit of work, after 2 years of updates, there is a house on the taxiway, and parking is really really weird.
almost 4 years ago
I don't see a house on any taxiways on my sim. Parking is stock as the SDK does not allow editing airport parking spots.
almost 4 years ago
thats interesting because there was a big house on Taxiway Delta between 3L and 3R, and I have all updates installed including the USA world updates etc.
almost 4 years ago
Have you checked again? Sometimes the sim's AI goofs and a simple reload will fix errors like this.
almost 4 years ago
k I'll take note, by reload? do you mean reload the sim, or take the file out of community and put it back in?
over 2 years ago
https://flightsim.to/file/38154/pasco-tri-cities-airport-kpsc
over 4 years ago
Thank you so much for this, it's nice to have a decent local airport. Any chance you could do KALW?
over 5 years ago
over 5 years ago
over 5 years ago
over 5 years ago
over 5 years ago
over 5 years ago
over 5 years ago
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over 5 years ago
over 5 years ago
Tri-Cities Airport, Pasco WA USA - KPSC (V3.0 MSFS2020) / (V1.0.2 MSFS2024)
This add-on features a detailed enhancement of Tri-Cities Airport (KPSC) in Pasco, WA, for both MSFS2020 and MSFS2024. The latest versions include significant updates such as a new terminal, FedEx depot, and ATC tower models with improved PBR textures, alongside revised ground textures and layout adjustments. Additional updates fix various issues related to model rendering and compatibility. The add-on aims to provide an accurate representation of the airport with high-quality assets and textures.
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Versionsgeschichte
Texture Fixes Added parked cars
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5 months ago