
Beschreibung
Here is a library of objects taken from MSFS and several packs (see list below).
The Library does not include all the objects but a selection of very varied objects that I use for the creation of my scenes.
It saves me time to pick out items and I share this library if it helps anyone.
CONTAINS NO OBJECTS BUT JUST A .PDF FILE
Dependence:
_ https://flightsim.to/file/4696/dave-s-crooked-library
_ https://flightsim.to/file/5452/dave-s-3d-people-library
_ https://flightsim.to/file/1923/mikea-at-assetpack
_ https://flightsim.to/file/4208/mikea-at-airport-markings
_ https://flightsim.to/file/2549/edhk-lights-pack
_ https://flightsim.to/file/6072/sdr-scenery-pack-v1-0
I recommend the library below, it includes all the objects of MSFS but not the objects of the additional packs, I use it as a complement.
https://flightsim.to/file/9782/categorised-scenery-asset-visual-reference-guide-books-1-to-4
Pour ceux que ça interesse, vous trouverez un tuto "étape par étape" au format .pdf pour savoir comment réaliser une hélistation en surface ici:
Kommentare(11)
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Anmeldenover 4 years ago
Beau travail de fourmi merci beaucoup.
almost 5 years ago
Love this
almost 5 years ago
Thank you
about 5 years ago
Hi, I read that you use several libraries to build your scenarios / airports ... I'm doing it too, but I have a question, if I insert objects from an external library, obviously I insert two, three, at most five, then to make those who download my package see those objects, what should I do? Must have the bookcase or there is another way ... thanks for your reply
MHL185 Mirko
about 5 years ago
Hello,
Users must have my library / object pack from your scene / airport in their community folder, there are two solutions for that.
_ They can download and place the libraries / pack in their community folder (example, I use an ambulance that does not exist in any library so users must download the CaptainCorsica scene "https://flightsim.to/file/ 12827 / corsica-helipads-pack "to be able to see the ambulance in my scene, I specify it in the description of my scene.
_ You can include objects in the "ModelLib" file of your scene, that's what I do for my scenes with the helipads on the terrace, I use the file "https://flightsim.to/file/10748/ helipads-pack-4-shapes-pbr-textures-fully-customisable "but it only works with SDK file" samplescenery "does not work with SDK file" sampleairport ".
I hope to have answered your question if not do not hesitate to send a message.
about 5 years ago
Hi, thank you for your quick answer, in fact I have several questions ... for example I rebuilt my LIAA Airport - (Aviosuperficie A.Leonardi) but looking at the tutorials I had to make 2 SDK projects one for the scenario and one for the airport.
Now I have also elaborated in blender some 3D models that I have inserted, I must say that even here I had some problems because sometimes he made the package for me, sometimes he didn't ...
what I ask you is it possible to modify both the scenario and the airport by making only one project? maybe creating / associating the right "Asset Group" ... that is, can I do everything, BLG, materiaLib, ArtProj ... in a single project?
I'm sorry if I'm not too clear
about 5 years ago
Yes I understand your question but unfortunately you cannot combine the 2 SDK projects (the SDK file "scenery" will take precedence over the SDK file "airport" and it will cancel your airport on the mapmonde). The ModelLib file (ArtProj) must be separated from the airport. I know, it's annoying to switch from one project to another to modify the scene but I don't know of any other solution. Maybe there is another solution with updating the SDK? I know this method.
about 5 years ago
This is the holy bible for creations, thanks to your arranged pdf now we can create faster and more acurate sceneries, and also using the awesome comunity libraries.
Thanks you all, for the pdf and for the libraires :)
about 5 years ago
Thank you very much, it's nice .
But above all, we must thank the creators of the item packs, all the credit goes to them.
about 5 years ago
I will have this library taken down. You are including my objects without permission.
Object library manual by Batteroulio
A collection of various objects compiled from MSFS and multiple packs for scenery creation, conveniently shared as a PDF library file to aid in scene development. The library does not physically contain objects but serves as a resource for creators to streamline their selection process. Compatibility with multiple dependencies listed for extended object variety.
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