This update currently provides 10 New Airports. You must have World Update # 13 (Oceania) installed, as well as both USA World Updates in order to see all objects correctly. The airports are KGCI (Garden City), KSPK (Spanish Fork), 39ID (Albion), 1U6 (Oakley), U10 (Preston), U01 (American Falls), UTML (Mantua Lake), Ryder (UZRY), KBYI (Burley), and U51 (Bancroft). Please note that UTML and UZRY are fictional areas. You must enable the UtahEnhanced folder and the airports as well to use the full package.
Latest Version 0.33
Several color changes and fixes including in this update
Updated Preston Airport - Fixed large building on runway for certain users
Improved colors between Pocatello (KPHI) and American Falls (U01)
Fixed color not blended correctly at Burley (KBYI)
Added more detail to Burley Municipal Airport
Also added buildings to Burley and to the river coastline
Fix Garden City (KGCI) not level from Runway to Exit Taxiway
Added a few new buildings to Garden City
Color fixes around Oakley (1u6) for enhanced blending
Versions 0.27 - 0.32
New Airport - Garden City, Utah (KGCI - Fictional)
New Airport - Spanish Forks, Utah (KSPK)
New Airport - Albion, Idaho (39id)
New Airport - Oakley Municipal (1U6)
New Airport - Preston, Idaho (U10)
Note: Albion (39ID), Oakley (1u6), Mantua Lake (UTML), and Bancroft (U51) are built-into the Utah Enhanced package, but all other airports need to be selected from the UE_AirportPack folder, including American Falls (U01), Burley (KBYI) and Ryder Research (UZRY).
Delete All OLD FILES BEFORE INSTALLING and use MSFS Addon Linker to make this much easier
Recommended Free Addons for this Area
KLGU - Alpine Scenery's Logan Airport
U78 - Soda Springs, Idaho (near Bancroft)
1ID9 - Simko Field
KBMC - Orion1222's Brigham City Airport
U36 - Aberdeen
KHIF - Hill AFB Airport by ProjectZero3923
KHCR - Heber Valley Airport
KMUO - Mountain Home
More recommendations added in the future...
For the Airport to show all buildings correctly, you must have both USA World Updates installed.
Flying during sunset or sunrise may cause blending issues
---Will look into this, but the only solution for now is to avoid flying too late at night (or too early in the AM)
MSFS Defect - Internal Blending Issues around Bancroft Bush Strip (only Asobo can fix it)
Too many floating light orbs around Burley Municipal Airport
Color still needs improvements around Pocatello and American Falls
Several lesser known airports have grass covering the runways
Several parts of Idaho need a Redo on the Color
Mountains NorthWest of Mantua Lake have miscolored Trees
Color is poor between Bear Lake (1u7 - Montpelier) and Logan (KLGU)
This is an ALPHA Early ACCESS, please do not rate the product based on the several issues that exist which I am aware of.
This project is an ongoing task that is going to take a very long time to complete due to the coverage area. Please keep in mind this is a very EARLY release, which means it is rough around the edges right now, and I'm experimenting and will be for a long time. This is a monumental task that no-one else has ever attempted in MSFS (afik), that is color correcting such a large area. Hence, the goal of this project is to increase the fidelity of the scenery and make it as green as it could ever be in May or June, but this does not mean trying to match exactly how a specific airport might look from one photo (which is inaccurate due to seasons and droughts, etc...). I do take into account photos from Google and other sources, but it is balanced against other factors.
I have removed the grass from many runways, but there are still some I have not had a chance to do as of yet.
This enhancement causes little to no change in FPS in most places, and uses the default MSFS shaders to fix the aerial imagery whenever possible.