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Canada Intl. Airports Exclusive Drag and Drop
Project YVR - Vancouver International Airport (Early Access) Microsoft Flight Simulator
Project YVR - Vancouver International Airport (Early Access) Microsoft Flight Simulator
Project YVR - Vancouver International Airport (Early Access) Microsoft Flight Simulator
Project YVR - Vancouver International Airport (Early Access) Microsoft Flight Simulator
Project YVR - Vancouver International Airport (Early Access) Microsoft Flight Simulator
Project YVR - Vancouver International Airport (Early Access) Microsoft Flight Simulator
Project YVR - Vancouver International Airport (Early Access) Microsoft Flight Simulator
Project YVR - Vancouver International Airport (Early Access) Microsoft Flight Simulator
Project YVR - Vancouver International Airport (Early Access) Microsoft Flight Simulator
Project YVR - Vancouver International Airport (Early Access) Microsoft Flight Simulator
Project YVR - Vancouver International Airport (Early Access) Microsoft Flight Simulator
Project YVR - Vancouver International Airport (Early Access) Microsoft Flight Simulator
Project YVR - Vancouver International Airport (Early Access) Microsoft Flight Simulator
Project YVR - Vancouver International Airport (Early Access) Microsoft Flight Simulator
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Project YVR - Vancouver International Airport (Early Access) 4.73/5

Meet Project YVR, an accurate freeware representation of Vancouver's International Airport. This mod is still under heavy development, with more handcrafted buildings and models arriving in the near future. Discover Canada's western gateway today, suitable for planes of all sizes!

Project YVR - Vancouver International Airport (Early Access) Microsoft Flight Simulator
Project YVR - Vancouver International Airport (Early Access) Microsoft Flight Simulator
Project YVR - Vancouver International Airport (Early Access) Microsoft Flight Simulator
Project YVR - Vancouver International Airport (Early Access) Microsoft Flight Simulator
Project YVR - Vancouver International Airport (Early Access) Microsoft Flight Simulator
Project YVR - Vancouver International Airport (Early Access) Microsoft Flight Simulator
Project YVR - Vancouver International Airport (Early Access) Microsoft Flight Simulator
Project YVR - Vancouver International Airport (Early Access) Microsoft Flight Simulator
Project YVR - Vancouver International Airport (Early Access) Microsoft Flight Simulator
Project YVR - Vancouver International Airport (Early Access) Microsoft Flight Simulator
Project YVR - Vancouver International Airport (Early Access) Microsoft Flight Simulator
Project YVR - Vancouver International Airport (Early Access) Microsoft Flight Simulator
Project YVR - Vancouver International Airport (Early Access) Microsoft Flight Simulator
Project YVR - Vancouver International Airport (Early Access) Microsoft Flight Simulator
Project YVR - Vancouver International Airport (Early Access) Video
YouTube Preview

Vancouver International Airport is world-renowned, recieving Skytrax's best airport in North America award 12 years in a row. This stunning airport has been brought to life in Microsoft Flight Simulator with Project YVR, a freeware mod, featuring custom models, new taxiway, runway, and apron textures and lines, corrected gate and parking numbers, correct taxiway names and signage (VATSIM ready), full airport night lighting, and more!

Project YVR is available in an early access state. This means that while the airport is functional, features are missing, like custom modelled buildings, interior modelling, or ground textures, to name a few. These will be implemented in future updates.

Performance was a major consideration when creating Project YVR, including optimization of textures and lighting. However, it is recommended to have a modern 10 series graphics card from NVIDIA or an AMD equivalent, with at least 16GB of RAM, and a modern 4-core processor for the best experience. Project YVR may run on systems below these specs, however, you may encounter performance issues, especially at night, which is heavier on frame rate.

To install Project YVR, unzip the zipped folder that you downloaded from flightsim.to, open the unzipped folder, and copy and paste the folder named 'joelster-airport-cyvr-vancouver' into your community folder. Installation size is approximately 280MB, subject to change with future updates.

Project YVR is made possible by free textures from AmbientCG and is driven by community feedback. If you would like to see a feature or a specific building's modelling priortitized, please add it to #suggestions on my Discord server: discord.gg/Dwtz6eCDNr

 

For my other projects to enhance your experience in the Vancouver area, check out my website here: https://projectvanformsfs.wixsite.com/vancouver/project-list

For a list of ILS frequencies and IDENTS: https://projectvanformsfs.wixsite.com/vancouver/yvr

 

Project YVR is non-commercial user generated content. For any copyright/legal concerns, or general inquiries, please contact me immediately at [email protected]

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0.6.4

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Microsoft Flight Simulator © Microsoft Corporation. Project YVR - Vancouver International Airport (Early Access) was created under Microsoft's "Game Content Usage Rules" using assets from Microsoft Flight Simulator, and it is not endorsed by or affiliated with Microsoft.

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    0.6.4 May 13, 2022 - 54.58 MB
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Profil ansehen Private Nachricht an The_Joelster Folge The_Joelster Zu Bereits heruntergeladen hinzufügen Melden
...

The_Joelster

6,860 | VII Senior First Officer

Kompatibilität Sim Update 9
Kategorie Intl. Airports
Erstveröffentlichung March 11, 2022
Zuletzt aktualisiert May 13, 2022
Bewertung 4.73/5.0 — Hervorragend!
Koordinaten 49.19371482802339, -123.18227578982399
Status Noch nicht heruntergeladen
Kompatibilität Geschichte
Version Launched Kompatibilität
Sim Update 9 Apr 26, 2022
Sim Update 8 Feb 28, 2022
Sim Update 7 Nov 18, 2021
Sim Update 6 Oct 19, 2021
Sim Update 5 Jul 27, 2021
Sim Update 4 May 26, 2021
Sim Update 3 Feb 25, 2021
World Update 3 Jan 28, 2021
Sim Update 2 Dec 23, 2020
World Update 2 Nov 25, 2020

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© The_Joelster and Flightsim.to - All rights reserved. Jeglicher Re-Upload oder Weitervertrieb dieser Datei ohne vorherige schriftliche Zustimmung des Autors ist untersagt. Diese Flight Simulator 2020 Mod wurde erstellt von The_Joelster and shared in Scenery Enhancements » Intl. Airports für Microsoft Flight Simulator.

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image

The_Joelster

3 month(s) ago
  • Antworten

NOTE:

Navigraph Users: Your sim may load in YVR after your Navigraph data, causing issues with SIDS and STARS. This does not affect normal users. You will need to manually modify your content.xml file so that YVR is before Navigraph. A visual representation of how to do this is here: https://forum.navigraph.com/t/no-stars-into-kord/3939/7

Or, if you prefer not to edit xml files, you can follow Navigraph's official solution here: https://forum.navigraph.com/t/faq-scenery-file-re-organisation-initialization/4035

FPS/CTD issues: If you experience a CTD or low FPS on your first boot of the sim with the mod installed, a restart seemed to fix this issue for most testers. Your FPS may also be lower at night, so I recommend running this airport during the daytime only on lower end systems until I can implement a better lighting solution.

Sorry for the inconvinience, and happy flying!

image

Politieman112

1 month(s) ago
  • Antworten Link kopieren

3 and a half stars, due of the lighting problem, please fix it thank you.

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4
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image

The_Joelster 1 month(s) ago

  • Antworten

Hi there! Could you please provide more details on the lighting issue you are facing? I will be happy to take a look, however, I am currently not aware of any major lighting issues. Thanks!

image

Greazer

2 month(s) ago / Gedankt von The_Joelster
  • Antworten Link kopieren

Superb work!

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0
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image

FlyingCookie

2 month(s) ago / Gedankt von The_Joelster
  • Antworten Link kopieren

i was finally able to spend some good time flying around the scenery and its really well done. Love the continuous updates and improvements & cant wait to see more!

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0
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image

Avidean

2 month(s) ago / Gedankt von The_Joelster
  • Antworten Link kopieren

Looks good. Make those textures nice and dirty

1
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image

sylvanti

2 month(s) ago
  • Antworten Link kopieren

a gtx 10 series card with 16gb ram? I am on a rtx 3090 which is superior in every way to the mid range gtx 10 series cards... I assume I will be able to run this airport without issues? I have 64 gb ram ddr4 fast ram and i9 10k board.

0
5
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image

The_Joelster 2 month(s) ago

  • Antworten

There are no set requirements for the airport, the 10 series and 16GB recommendation was made based on information about performance from testers. You shouldn't have any performance issues running the scenery with those specs, although if you do encounter any, please let me know!

image

dane

2 month(s) ago
  • Antworten Link kopieren

Any thought of including the surrounding airports - like CZBB Boundary Bay (the busiest airport in Canada for 2020) and CZXX Abbotsford?

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The_Joelster 2 month(s) ago

  • Antworten

There is already a mod for CZBB: https://flightsim.to/file/1694/airport-czbb-boundary-bay

I have already started work for Abbotsford (Project YXX), mainly with custom runway and taxiway markings, and a very early terminal model. While I cannot announce any firm release window at this time, it should be released by the end of 2022. I will be posting more updates in my Discord though as it gets closer to release!

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The_Joelster 2 month(s) ago

  • Antworten

Just wanted to provide a quick update that I have cancelled future plans to create Abbotsford Intl Airport, as I would like to focus on other projects. There is a new version of YXX created by another dev here though, if you haven't downloaded it already: https://flightsim.to/file/30091/cyxx-abbotsford-international-airport

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dane 2 month(s) ago

  • Antworten

Thanks for your update as well as the link to a YXX file.

Good luck on your other projects

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tankjohnson 1 month(s) ago

  • Antworten

That version of CZBB only uses the default buildings that come with MSFS, so it's not as customized. If you could do a better version of CZBB with proper customized buildings, and other stuff customized with the airport, that would be awesome!

I also look forward to your Abbotsford airport!

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marsinos

2 month(s) ago
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CYXX Abbotsford guys

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iamblue91 3 day(s) ago

  • Antworten

Ryanosaurus13 has already made this

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bricio

2 month(s) ago / Gedankt von The_Joelster
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Merci beaucoup, je trouve votre projet très prometteur. Excellent travail et bonne continuation.!!

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OG_GRiZZi

2 month(s) ago / Gedankt von The_Joelster
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Can you guys do Calgary Intl. CYYC?

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The_Joelster 2 month(s) ago

  • Antworten

Hey there! I'm a solo dev, and this project has taken a long time to reach this state (approximately 8 months), and I anticipate it'll take until the end of the year to finish. My current focus is on Vancouver airports, with the next one being Abbotsford (which is already in early stages of development) however, if I do decide to do another airport like Calgary in the future, I will post updates on my website/Discord (links in description). Thanks!

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dwweiche

2 month(s) ago
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Are there any conflicts between the ILS updates and a Navigraph install? Will one over-ride the other?

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The_Joelster 2 month(s) ago

  • Antworten

Update: So it looks like this airport has to be loaded first before Navigraph. I am not too sure how to fix this without a manual solution (if anyone knows I'd appreciate it if you could let me know on my Discord server, link in desc), however, to manually solve this, you'll need to navigate to your content.xml folder and make it so that the line with YVR is before Navigraph. You can find more details on how to do this here: https://forum.navigraph.com/t/no-stars-into-kord/3939/7

Thank you and I apologize for the inconvinience!

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dwweiche 2 month(s) ago

  • Antworten

Thanks for the tip. I've made the edit in the content.xml file.

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fuzz1

2 month(s) ago / Gedankt von The_Joelster
  • Antworten Link kopieren

Outstanding effort, thanks for sharing your fine work with us. Look forward to future updates.

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Barry

2 month(s) ago / Gedankt von The_Joelster
  • Antworten Link kopieren

Very well done my good man

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Polaricebear

2 month(s) ago / Gedankt von The_Joelster
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Just gave this a quick look at.... Great looking Project.... keep up the great work on this.... cant wait to see the finished product....

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AHal

2 month(s) ago / Gedankt von The_Joelster
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Absolutely amazing. This is better than the CYVR payware airports IMO, which I've uninstalled to use this instead. And for what it's worth, I get no performance hit at night vs daytime, but as usual with MSFS experiences will vary of course depending on myriad factors. But fantastic job, this is excellent. The Fairmont modeling, the Arrival/Departures signs, just fantastic. I fly to/from Vancouver a lot in the sim, and this makes it that much more of a glorious experience. Cheers!

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phoenixgtr 2 month(s) ago

  • Antworten

Is it really better than FSimStudio version?

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AHal 2 month(s) ago

  • Antworten

In my opinion it goes Project YVR>FSDreamTeam>FSimStudios

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relfel66 2 month(s) ago

  • Antworten

Exactly the info I was looking for, thanks AHal!

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fsnews24

2 month(s) ago / Gedankt von The_Joelster
  • Antworten Link kopieren

Keep it up!

A short review can be found here:

https://flightnews24.de/2022/03/12/kostenlose-early-access-vancouver-international-airport/

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JD4PM

2 month(s) ago / Gedankt von The_Joelster
  • Antworten Link kopieren

Looks amazing thank-you.

Wish someone could do CYYZ Toronto default looks awful.

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xZreai 2 month(s) ago

  • Antworten

There is a payware RegDesigns CYYZ, they're a local Toronto based scenery group!

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phoenixgtr 2 month(s) ago

  • Antworten

Also a FlyTampa version

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CH3CK3RB3RRY

3 month(s) ago / Gedankt von The_Joelster
  • Antworten Link kopieren

Wow this is really payware level, everything looks very realistic and just like real life, the night lighting looks so good, and the performance is just fine on my old pc! 5/5 stars, epic.

Who's Joelster?

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The_Joelster

3 month(s) ago
  • Antworten Link kopieren

NOTE:

Navigraph Users: Your sim may load in YVR after your Navigraph data, causing issues with SIDS and STARS. This does not affect normal users. You will need to manually modify your content.xml file so that YVR is before Navigraph. A visual representation of how to do this is here: https://forum.navigraph.com/t/no-stars-into-kord/3939/7

Or, if you prefer not to edit xml files, you can follow Navigraph's official solution here: https://forum.navigraph.com/t/faq-scenery-file-re-organisation-initialization/4035

FPS/CTD issues: If you experience a CTD or low FPS on your first boot of the sim with the mod installed, a restart seemed to fix this issue for most testers. Your FPS may also be lower at night, so I recommend running this airport during the daytime only on lower end systems until I can implement a better lighting solution.

Sorry for the inconvinience, and happy flying!

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Deepfield 2 month(s) ago

  • Antworten

Is this specific to your addon or is this common for other addon airports to conflict with Navigraph?

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The_Joelster 2 month(s) ago

  • Antworten

This happens with other mods as well, it seems like the date mods are installed is the order that the content.xml file is generated in, so this is a simulator limitation, and is currently out of my control. Navigraph has posted an official solution here that doesn't involve editing xml files, which is less risky: https://forum.navigraph.com/t/faq-scenery-file-re-organisation-initialization/4035

It's really unfortunate you can't change the order of mods being loaded in to the sim, however at least there's a workaround!

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TheInternetLad

3 month(s) ago / Gedankt von The_Joelster
  • Antworten Link kopieren

cool

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starflexthe2nd

3 month(s) ago / Gedankt von The_Joelster
  • Antworten Link kopieren

OMG! YVR is so amazing.

Joestler did an amazing job on this.

Great to see it's finally out.

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Roadmap
Diese Artikel befinden sich derzeit auf der Liste und werden in Kürze bearbeitet!
Backlog
Vorschläge, Bugs und Ideen für die Zukunft.

  • Version 0.6.4 May 13, 2022

    -Interior modelling for Gates B18-B26
    -New modelled lights for Gates D62-D67
    -Early car park model included

    File Size: 299MB

  • Version 0.6.2 May 06, 2022

    -Improvements to interior modelling in Pier D around Gate 53 and 71
    -Interior modelling for landside departures hall in Pier E
    -New ground markings for Pier E
    -Custom modelled engine testing facility near the south terminal
    -Various minor fixes and improvements

    File Size: 282MB

  • Version 0.6 March 28, 2022

    -Improvements to Pier D Modelling (Gates D54-D71)
    -Added basic Pier E Modelling (Gates D72-E88)
    -Handcrafted south terminal model
    -Improved runway wear markings
    -Fixed minor modelling issues
    -Fixed some glass flickering

    File Size - 277MB
    For more details on this update: https://projectvanformsfs.wixsite.com/vancouver/post/project-yvr-v0-6-patch-notes

  • Version 0.5.4a March 23, 2022

    -Fixed custom ILS systems not working in the sim
    -Fixed ILS IDENTS
    -Increased variation in runway wear and minor changes to textures

    This patch is strongly recommended for VATSIM users. A list of IDENTS and ILS frequencies for all runways at YVR is available here: https://projectvanformsfs.wixsite.com/vancouver/yvr

    File Size: 230MB

  • Version 0.5.4 March 21, 2022

    -Updated and improved interior modelling from Gate D54-D70
    -New runway wear textures added around the touchdown zone on 08L/26R and 08R/26L
    -General ground marking + modelling improvements

    File Size - 218MB

  • Version 0.5.2 March 18, 2022

    -Custom ILS added
    -Interior modelling for gates C32-C38 and D62-D67
    -New model textures
    -Flickering and glass fixes for Pier D and parts of Pier C
    -Gate positioning/aircraft spawn fixes

    File Size - 184MB

  • Veröffentlicht March 11, 2022

    Die erste Version dieser Datei wurde gerade veröffentlicht. Willkommen an Bord!

Häufig Gefragt

Fragen? Finden Sie hier Ihre Lösung.

How do I install this?

Download the file, then right click on the folder that downloaded, and click unzip folder in the menu that pops up.

Then go inside the unzipped folder (which should pop up automatically once it's finished unzipping), and find the folder named "joelster-airport-cyvr-vancouver." Click once on the folder and click Ctrl + C to copy that folder. Then, find your sim's community folder, and press Ctrl + V to paste the mod.

If your install was successful, the airport should have an orange/yellow marker on it.

How detailed is the terminal's interior?

A lot of time has been taken to model the interior of YVR. It is still a work in progress, however, for the most part, Pier D is completed and it can be expected that the rest of the airport will be completed to a similar level in version 1.0. This may recieve further improvements in the future.

If you have any photos or videos inside YVR, or you find any good videos online that show the airside areas of YVR's terminal, please put it in the #references channel of my Discord (link in mod description). This will speed up the process of modelling the interior.

What does early access mean?

This means most features of the mod should work, allowing for you to complete flights in and out of the airport without problems. However, textures and modelling may still be missing, as well as other features. These will be released through updates.

This includes handcrafted hangars, the South terminal, interior modelling, taxiway markings, etc.

How is the mod under 500MB?

As of writing this (May 16th), YVR is only 300MB. This is because most textures used around the airport are procedural and re-used, in order to save space. This means the complexity of the model is much higher, however, MSFS does a good job of automatically unloading smaller objects as you get farther away from them, allowing me to add more detail to the airport through models, rather than baked in textures, without worrying about performance.

What is performance like?

The performance impact varies by system, but on most computers, it isn't as noticeable at daytime. Night time is more intensive on frame rate, due to the lighting system used throughout the airport which has been carefully tuned to look similar to the real life lighting at YVR. Moving your camera near or into the interior of a terminal can also reduce your frame rate, as the model complexity is quite high inside the terminal. At least a 10 series GPU and a modern 4-core processor is recommended for the best experience.


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